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Aug 14 14 2:13 PM

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Dear friends,

We would like to ask for your comments and opinion regarding a new strategy and war game project, called War Cabinet.

Some of our screenshots:M603Atank, Attack Helicopter – Level 2, Mobile SPAAG Radar.

If you want to see more please visit:




So what do you think?

Last Edited By: CosPetia Aug 14 14 2:15 PM. Edited 1 time

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#1 [url]

Aug 21 14 11:10 AM

Supply and logistics have been playing important role in every war since ancient times.
As a general rule if you want to win a war there should be couple of things present. One of them is strong supply and logistics. This involves huge volume of manpower, equipment, fuel, food infrastructure consideration and serious planning.  Without it even mightiest army is becoming helpless mass of people and equipment.
They all had to be moved usually between great distances from the homeland into the campaigning theaters. The fighting front is where the links in the supply chains end.
In the end it doesn’t matter if it is a real war or just a strategy war game the rules remain the same. That is why we believe that any serious war strategy game should consider including this key element. We will.

In this regard we would like to share with you one piece of equipment suit for the task. This is the Ural fuel tanker 375D, which can be quickly and accurately allocated to supply the battle front.  The Ural-375D is a general purpose 4.5 ton 6x6 truck, produced at the Ural Automotive Plant in the Russian SFSR since 1961. The ZIL-157 was the standard Soviet truck until it was replaced by the Ural-375D, which became the standard Soviet truck in 1979. The Ural-375D was soon replaced by the Ural-4320. The Soviets also found the trucks an ideal platform for the BM-21 Grad rocket launcher. Other modes for the Ural-375D included troop carrier, supply carrier, etc.

So please take a close look at it and tell us what you think.

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#3 [url]

Sep 26 14 1:14 PM

War Cabinet frontline battle machines were added

Dear friends,

We would like to present a game scene with House of Green equipment showing some of the frontline battle machines.The whole news is here:
Having such equipment on hand what would be your strategy? How you would use these frontline assets to win battles? Would you need any other equipment to enter combat?

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#4 [url]

Oct 16 14 7:32 PM

New BMP-2 was added

The BMP-2 was added to the War Cabinet military equipment.
The BMP-2 (Boyevaya Mashina Pekhoty, Russian: Боевая Машина Пехоты; infantry combat vehicle) is a second-generation, amphibious infantry fighting vehicle introduced in the 1980s in the Soviet Union, following on from the BMP-1 of the 1960s. Full description here:

Share your thoughts and comments.

Last Edited By: CosPetia Oct 16 14 7:45 PM. Edited 1 time.

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#5 [url]

Oct 28 14 3:01 PM

M113 APC – New combat vehicle added to the House of Orange

Dear friends,
In order to win battles the modern battlefield commanders would need highly mobile manpower, which can turn the tide in the most crucial situations. Armor protected vehicles are preferred choice to do this while operating near the enemy. That is why we added M113 – Armored Personnel Carrier to the War Cabinet military equipment to serve into the House of Orange forces. With this new addition to game’s Military Park we are confident that your soldiers will yield the benefits of the mechanized warfare.

More about M113 - APC can be found here:
Please share your thoughts and opinion.

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#6 [url]

Nov 18 14 10:41 AM

Secure your troops with M163 Vulcan Air Defense System

How to protect troops and equipment from air attacks? The partial answer to this challenging task could be simple when we talk about low level strikes. You might want to consider including in your military formation M163Vulcan Air Defense System. It is already on the way to support the House of Orange commanders.

Read more at:

Would you use M163 Vulcan Air Defense System as part of your equipment?

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#7 [url]

Dec 1 14 3:16 PM

War cabinet story part 4: 48 Hours Later - The price of Victory

You haven’t slept much in the last days.

Many unsettled questions are within your head…

How can I best serve my country?


You should not only be excellent military commander, but also you are expected to take the burden to spend scare resources of your country to wage war… instead of these been used for the people and their wellbeing. How this could be balanced? What is really necessary in this dark time?

Read the whole story at:

Share your thoughts and opinion.

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#8 [url]

Dec 15 14 2:34 PM

Economy system within strategy war games


We plan to implement economy system into the game. By doing this we want to achieve an additional depth of the gameplay. However, in order to do the right balance we need your valuable input here.

First of all do you enjoy economic aspect of the strategy games or you prefer pure combat only gameplay?

If there is a game economy in place it should be:
   1. As simple as possible with very few type of resources with minimum amount of user management.
   2. Moderately detailed economy system part of the core game mechanics. This could include several resources to be generated, monitored and used for various activities. This would mean roughly up to 20% of the gameplay might be related to economic and resource dependant activities like: purchasing of equipment, upgrades, promotions, personnel recruitment, repair of facilities, etc.
   3.Well developed war economy model which will strongly influence game campaign and rules. This would required better planning of your spending and more economy related decisions and events. Without proper economy management your chance to gain victory will be vastly reduced. Of course at times it would require more micromanagement.

Any other thoughts and questions on this topic are mostly welcome.

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#9 [url]

Jan 8 15 2:48 PM

Repair your valuable assets

Hi guys,

What do you think about the option War Cabinet to allow the presence of engineering function? Would you like your vehicles, buildings, routes and etc. to be repaired as this would cost you some resources?

In most games I`m tired of having assets available but can't repair them, when they get damaged.

Would you consider it effectve and useful? Would you spend your valuable game resources for different repairs?

For me it would be a great option even if it costs much, because the repair of valuable assets would give me additional flexibility and speed in all combats. It will also change my entire strategy and planning

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#11 [url]

Mar 15 15 3:00 PM

More long range firepower is included at War Cabinet game.
M109 is mobile howitzer that is available for play with House of Orange faction.
We are confident that this will bring more challenge, tactics options and fun in the battles.
Various war vehicles could be seen at:

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