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Ghost Train Games

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Aug 9 13 4:09 PM

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Hello, we would like to introduce ourselves. Ghost Train Games is a rising effort that assembles enthusiastic and creative gamers with decades of accumulated experience. Being players ourselves, we strive to make fans who join us in our fascinating world feel the same passion, fun and emotion than we do creating this game. Our first game is Alternative Civil War: 1861. Alternative Civil War: 1861 is a 28mm scale miniature wargame set in an alternate background where impossible science collides with ancient magicks and weird beings clash with courageous soldiers over the American Civil War battlegrounds.We are releasing the alpha version of our rules in a few days and we would like as much diffusion and opinions as possible. You can check our website at www.ghosttraingames.com, where you can also find our facebook and twitter to keep in touch with us and send your opinions and contributions.We are gamers as yourselves, and we're open to receive ideas and suggestion, no matter how unconventional they may be. We'll accept the playtest feedback and integrate it in the rules. You can contact us via email, facebook or twitter (all available in www.ghosttraingames.com) to send this feedback, or for any questions or suggestions.We hope you love it as much as we do! Thanks in advance.
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Ghost Train Games

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Posts: 4

#1 [url]

Aug 19 13 9:31 PM

Alternative Civil War: 1861 First Alpha Ruleset Released!

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Hello!
Ghost Train Games happily announces the release of the first version of our Alpha Ruleset.
We aim to make a thrilling and fast-paced game where players have to be on the edge 100% of the time. Alternative Civil War: 1861 uses a d20-based one-model-at-a-time turn-based structure with one active player while the other one is able to make reactive actions, creating a dynamic and exciting battle. There is a Tactical Reserve that allows the activation of special orders, the rerolling of dice or the use of abilities, which increases the options of the players. But beware, as the Tactical Reserve does not replenish each turn, players must administer it for the entire battle. 
The rulebook will be freely and fully downloadable, and during this Alpha stage, we would like to receive comments, ideas and suggestions from everyone. Our creative process will be open (although we have the foundations and direction of the game very clear). Do you have in mind some concept you would like to see in game? Definitely contact us! We want to study every idea, we look forward to hearing your thoughts. The Alpha stage will be running for a couple months, when we will start our Kickstarter crowdfunding campaign, during we will release the Beta stage. 
You can download them on http://ghosttraingames.com/the-game/the-rules/ 
In a couple days, we will release the starter kit profiles, so you can have a few testing games.
Remember we are eager to receive all your feedback! 

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Ghost Train Games

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Posts: 4

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Aug 27 13 9:17 PM

We have released the profiles of a few of the starter kit models so you can proxy and have a few testing games. Also, we have updated the Ruleset. There has been a few changes regarding Game Set-up and a few clarifications here and there. We suggest you read it through again before playing, has there has been some additions used in the model’s profiles. Here you can find the download links:

http://ghosttraingames.com/starter-models-profiles-and-ruleset-update-v0-2/

Remember, we eagerly await the feedback of your first games!

Last Edited By: Ghost Train Games Aug 27 13 9:23 PM. Edited 1 time.

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