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Jul 12 09 12:56 PM

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With woods and wargames I generally see 1 of 2 things happen when men enter woods, either the men are balanced on the top of the trees (looks daft) or the woods are removed and replaced with a string outline (boo hiss bring back the nice looking woods)

So here is the something I have been meaning to do in ages.
A section of woods with removalable trees for when the minatures get in there!


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The tree holders are actually unused tubes from cotton wool buds.
They are ridged and will hopefully look slightly woody when painted.

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Now we have some rough texture applied to make it more like undergrowth and less like a field.
(this is sand textured gel, similar to Vallejo pumice)
Also there is a rough patch left flat which will be made to look like a path/trail that will marry up with my paths on my terrain tiles.

(I hope)


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Build time so far: 9 minutes

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Now we have painted the edges of the base, painted the tree trunks and flocked the wee little pathway..

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14 minutes build time so far.

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Now we have the first 2 layers of flock.
Dark green base with lumps in it from my hedge making pot of flock.
Then a layer of green with some bits of brown it.
A bit of grass down the middle of the path where the wagon wheels don't go.

Starting to look a bit more woody now....

Total build time 19 minutes.

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Next layer of flocking, some lighter grass shades and some rocky bits.



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Total build time 24 minutes.

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The almost final step is adding a sheath around the thin tree trunk.
The bottom holder section is thicker than the rest of the trunk so I have added a sheath (again made from cotton wool buds) to the rest of the trunk ensuring it looks a bit more fluid.

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34 minutes to build so far.

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Some French Voltigeurs approach the woods.


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Inside the woods with trees removed, making it easy to place the miniatures.


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Inside the woods with the trees put back in place, easy peasy.



42 minutes total build time.
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#5 [url]

Jul 18 09 11:19 PM

Blush as much as your want, I say as I find mate. ;-)

I've tried lots of combinations with trees to no avail, and avoided things like orchards because you can't have a base deploy into them and have something which still looks like an orchard... well until I saw this.

Adds to list of must builds...

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